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Wing Commander: Armada : ウィキペディア英語版
Wing Commander: Armada

''Wing Commander: Armada'' is a computer game set in the universe of Chris Roberts ''Wing Commander'' franchise. Created by Origin Systems and distributed by Electronic Arts in 1994, ''Armada'' was the first, official game of the ''Wing Commander'' series to feature multiplayer mode. This game was released shortly before ''Wing Commander III: Heart of the Tiger'' and features a new graphics engine, capable of rendering fully three dimensional ship models, which is more powerful than that used in ''Wing Commander II: Vengeance of the Kilrathi''. This is a result of Origin using ''Armada'' as a "test-bed" for the ''Wing Commander III'' engine; ''Armada'' however lacks the hi-res SVGA rendering that was introduced by the third chapter of the series.
While ''Armada'''s background is provided by the HumanKilrathi war, the game does not expand the main story, but is rather intended as a stand-alone product.
==Gameplay==
''Armada'' can be thoroughly enjoyed in single player mode with the player fighting the computer controlled opponents in a number of different game types. However the most anticipated feature of ''Armada'' lies in its support for multiplayer games. Up to two players can play the various game modes head-to-head or cooperatively, by connecting with two computers either by modem or network, or eventually with a single computer using the "split screen" feature of ''Armada''. The game modes featured are as follows:

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Wing Commander: Armada」の詳細全文を読む



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